BALL TRAJECTORIES
Rod Cross, August 2006
1. PROJECTING
FOR MAXIMUM DISTANCE
In some ball sports, a player will
want to project the ball as far as possible. The ball must then be launched as
fast as possible, but the interesting physics question concerns the best angle
at which to project the ball. For example, should a golfer hit the ball upwards
at say 45 degrees to the horizontal or will the ball travel further if it is
projected at a lower angle? The same question arises in baseball if a player is
trying to hit a home run, or in cricket if a player is trying to hit a six over
the fence, or in a soccer throw or in football or when throwing a javelin or
shot put. Similarly, an athlete competing in the long jump needs to jump both
upwards and forwards, but what is the best launch angle above the horizontal?
There is no single answer here that
covers all cases but the problem can be viewed in the following way. When a
ball is hit or thrown for maximum distance then it travels in the horizontal
direction at speed V and it remains in the air for time T. The horizontal
distance (D) travelled before it lands is given by D = VT. For D to be as large
as possible, V and T both need to be as large as possible. V is a maximum when
the ball is projected as fast as possible in the horizontal direction. But then
the ball will fall to the ground quickly and T will be quite small. T is a
maximum when the ball is projected straight up in the air so it travels as high
as possible, but then the horizontal speed V is zero. The ball will spend a
long time in the air but it will travel up and down along the same vertical
path and travel zero distance horizontally.
If the only force acting on the ball
is the force of gravity and if the ball is projected from ground level and lands
at ground level then the ball will travel the greatest horizontal distance when
it projected at 45 degrees to the horizontal. That way, the vertical launch
speed is the same as the horizontal launch speed and it represents the best
compromise between maximising V and maximising T.
There are several reasons why 45
degrees is NOT the best angle in practice. One is that the ball will also be be
subject to a drag force acting backwards on the ball due to air resistance. The
drag force can be bigger than the gravitational force if the ball is travelling
fast enough, although this situation would never arise when projecting a very
heavy ball such as the shot put. When the drag force is taken into account,
maximum distance requires that the launch angle is less than 45 degrees. As
ball speed increases, so does the drag force and the lower is the required
launch angle. A launch at 45 degrees would allow the ball to remain in the air
for a longer time, but it would then be launched at a lower horizontal speed at
the start and it would slow down more because of the longer flight time.
An additional aerodynamic force
arises if the ball is spinning. This force is called the Magnus force, it
increases as the ball spin is increased, and it acts at right angles to both
the path of the ball and to the rotation axis. For example, when a golf ball is projected with backspin
then the Magnus force acts upwards on the ball as a lift force and holds the
ball in the air for a longer time than it otherwise would if it wasn't spinning.
In that case, the ball will travel the maximum horizontal distance before
landing if it is launched at an angle of around 10 or 20 degrees to the
horizontal. If the ball has enough backspin so that the Magnus force is greater
than the force of gravity then the ball will rise up at an angle greater than
20 degrees after it is launched.
In cases such as the shot put where
the ball is launched from a certain height above ground level, the best launch
angle is also less than 45 degrees. One way to understand this is to imagine
that the ball actually started at ground level with a 45 degree launch but
after it rises to the actual launch height it will be travelling at a smaller
angle to the horizontal. Alternatively, one can consider this situation as one
where a ball is launched from ground level but where it lands below ground
level. Suppose that someone throws a ball off a cliff or a tall building and
wants it to land as far out as possible. The landing point is then well below
ground level and the time in the air depends mainly on the time it takes to
fall to the bottom. There is no need to throw the ball at 45 degrees to gain
extra height if the extra time in the air is only a small fraction of the time
taken to fall to the bottom of the cliff or building. In that case, maximum
distance is achieved by throwing almost horizontally to maximise the horizontal
launch speed. The same reasoning applies if a person wants to jump off a tall
cliff or building and land as far out as possible.
The long jump is a case where the
best launch angle is about 25 degrees. In this case the athlete takes many
running steps to build up horizontal speed. The very last step is used to
increase the vertical speed. It is not physically possible to jump vertically
in one step at the same horizontal speed as the runup. The athlete could jump
at 45 degrees using a much slower runup but the jump distance would then be
much smaller. The time in the air is determined by the vertical jump speed,
which cannot be increased since only one step is taken to achieve that vertical
speed. The only way to increase the jump distance D is to to increase the
horizontal launch speed, V, by taking a long runup. Then D = VT where T is the
time in the air. Actually, D is a bit larger than this because the feet land
ahead of the centre of mass and because the centre of mass starts from a point
in front of the feet at the start of the jump.
In athletic events, there is another
consideration. That is, the force that can be applied in the horizontal direction
is not the same as the force that can be applied in the vertical direction. A
ball can be thrown faster in the horizontal direction than in the vertical
direction. Consequently, the best launch angle for the shot put or the javelin
throw is even lower than one might expect just from the aerodynamics of the
problem.
2.
DRAG FORCE
If a ball or any other object is
moving at speed V through the air, then the air exerts a backwards force on the
ball called the drag force. If the ball is moving vertically up then the drag
force acts vertically down (and vice versa). If the ball is moving forward in a
horizontal direction then the drag force acts backward in a horizontal
direction. The formula for the drag force is
F
= CD d A V2 /2
where CD is called the
drag coefficient, d is the density of the air and A is the cross-sectional area
of the ball. For a ball of radius R, A = 3.14R2.
The value of d at 20 degrees Centigrade is 1.21 kg/m3. Unlike the
gravity force, the drag force does not depend on the mass of the ball. It
depends only on its radius and speed. CD
depends to some extent on the surface roughness of the ball and it also depends
on ball speed.
For a circular disk, CD = 1.0. For a streamlined object, CD
can be less than 0.1.
The value of CD is constant and equal to about 0.5 for a
sphere at low ball speeds but it can drop dramatically to around 0.2 at high
ball speeds. The drag force itself may or may not drop when CD drops, since F is proportional to V
squared. The drop in CD occurs as a
result of a change from smooth or laminar air flow around the ball to a more
turbulent flow. The drop in CD is
especially large on very smooth balls, is smaller on slightly rough balls and
does not occur at all for a tennis ball since the ball surface is too rough.
For a tennis ball, CD is about 0.55
regardless of ball speed, but it depends slightly on the smoothness or
roughness of the cloth surface. A fluffy ball will slow down faster, partly
because the drag coefficient is larger and partly because the ball diameter is
then larger.
The speed at which CD drops depends on the diameter of the
ball. It occurs at low ball speeds on large balls (such as a soccer ball) and
at high ball speeds for small balls (such as a golf ball). Golf balls are
slightly dimpled so that CD drops at
a lower ball speed than it would for a perfectly smooth ball. For example, CD drops to about 0.25 at speeds above 8
m/s for a soccer ball. For a golf ball, CD
drops to about 0.25 at speeds above 15 m/s and remains at 0.25 even at speeds
up to 70 m/s. When a golf ball is
struck at speeds of around 60 m/s, it travels further in air than it would in a
vacuum since the lift force due to its backspin holds it in the air for a
longer time.
3. DRAG FORCE ON A PARTY BALLOON
The effect of the drag force is very
noticeable on balls or other objects that are relatively light. It is the drag
force on a leaf or a piece of paper that causes it to take a longer time to
fall to the ground than a heavy object. A 57 gm tennis ball slows down by about
25% from the moment it is struck to the time it lands on the other side of the
court. Most players would not even notice that the ball slows down as it
travels through the air, but it does.
A ping-pong ball would not even make it over the net. The drag force on
a ping-pong ball is less than that on a larger tennis ball travelling at the
same speed, but the mass of a ping-pong ball is many times smaller and the drag
force therefore has a much bigger effect in slowing it down.
The effect of the drag force on a 20
cm diameter balloon dropped from the ceiling in my office is shown in Movie A. For comparison, movie B shows the same situation for a baseball
dropped from the ceiling. It is obvious that the balloon falls much more slowly
than the baseball. The acceleration of the baseball is essentially equal to 9.8
m/s2 during the whole time the ball
falls since the drag force is much smaller than the gravitational force on the
ball, at least at the relatively low drop speed seen in the movie. After
falling through a height of 2.5 m, the ball accelerated to a speed v = 7.0 m/s.
It was relatively easy to calculate
the drag coefficient for the balloon by measuring its speed as it fell. I
wanted to check whether the drag coefficient was about 0.5, as it is for all
other spherical objects travelling through the air at low speed. I chose to
measure it for a balloon since the effect is much easier to see and much easier
to measure than for a heavy ball. I also learnt a few interesting things along
the way, such as the fact that the air inside the balloon was a lot heavier
than the balloon itself. I also found that adding 7 gm of air to the balloon
increased its measured weight by only 0.25 gm since the buoyant force of the
air outside the balloon exerted an upwards force on the balloon that almost
cancelled the weight of the extra 7 gm of air added inside the balloon.
Results of the balloon drop
experiment are shown in the graphs of vertical position, speed and acceleration
below. The mass of the rubber plus a 2.13 gm nut attached to the balloon was
3.43 gm.
The balloon accelerated to 1.95 m/s
after falling through a height of 1.2 m and then the speed remained constant
for the remainder of its fall. It reached a constant speed called the terminal
velocity since at that point the total force on the ball dropped to zero. The
force of gravity acting down on the balloon was exactly balanced by the drag
force acting upwards and by the buoyant force of the air. In order to get a
nice vertical drop I needed to tie a 2.1 gm nut onto the bottom of the balloon
using a very light cotton thread.
Without the nut, the balloon tended to rotate and to veer off to one
side. The rubber balloon itself had a mass of only 1.3 gm but it was inflated
by adding 7.0 gm of air, so the total mass of the balloon plus the nut was 10.4
gm.
A tricky part of this experiment was
working out how much air I added. The mass of the inflated balloon was measured
to be 1.55 gm and its volume was approximately 0.00557 m3. The balloon was
not exactly spherical so I estimated its volume assuming that it was sphere of
average radius 0.11 m. The balloon was 20 cm in diameter across the long axis
and 25 cm in diameter along its long axis. The mass of the displaced air was therefore 6.75 gm, which
gives the buoyant force. In other words, the mass of the inflated balloon was
actually 1.55 + 6.75 = 8.3 gm. On the weighing scale it registered only 1.55 gm
since the air exerted a buoyant force lifting it up against the force of
gravity.
Since the rubber itself had a mass
of 1.3 gm, the air inside the balloon had a mass of 7.0 gm. This is slightly
larger than the mass of the displaced air since the air inside the balloon was
at a slightly higher pressure.
The acceleration of the balloon as
it was falling is given by
F
= ma = mg - FB - FD
where FB is the buoyant force (mass of displaced air times g) and FD is the drag force. At the start of the fall where V = 0,
the drag force is zero so a = g - FB/m.
This works out to be 3.5 m/s2, which
is close to the value 3.8 m/s2 that I
measured.
Terminal velocity is reached when a
= 0 and then FD = mg - FB. Using this formula I found that Cd =
0.50, which is the value expected for a slowly moving spherical ball. Part of
the reason that a balloon falls slowly is that the drag force slows it down,
but the buoyant force also plays a big role. Both of these forces are tiny
compared to the force of gravity on a baseball, although the drag force is
important at higher ball speeds than those shown in the baseball movie.
4. DRAG FORCE ON A BASEBALL
Consider a baseball of mass 145 gm
and diameter 73 mm. If we take CD =
0.5 at low ball speeds then with A = 0.00418 m2
and d = 1.21 kg/m3, the drag
force is
FD =
0.00127 V2 (Newton)
while the gravitation force is mg =
0.145 x 9.8 = 1.42 Newton. At a ball speed V = 7 m/s, the drag force is only
0.062 Newton, 23 times smaller than the gravitational force. The two forces are
equal at a speed V = 33 m/s, which corresponds to the terminal velocity of a
baseball dropped from a great height.
5. MAGNUS FORCE ON A PARTY
BALLOON
Most people who measure the Magnus
force do so by spinning a ball in a wind tunnel. The ball spins at a fixed
location in the wind tunnel while the air flows past it. An alternative way to
measure the Magnus force is to film the trajectory of a spinning ball using
several cameras, but a lot of cameras would be needed to view at right angles
to a high speed ball travelling over a distance of 50 m or more. At least one
of the cameras needs to film the ball at around 200 frames/sec or more to
measure the spin rate. Either way, measuring the Magnus force is usually a
difficult and expensive operation.
A conventional video camera can be
used to film the flight of a ball at low ball speeds and at low spin rates, but
the Magnus force is relatively small. To see any significant effect at low ball
speeds one needs a ball with a large surface area and a small mass. The obvious
choice is a balloon, although I have not seen any previous measurements for a
balloon myself. It turns out that a spinning balloon provides an excellent
demonstration of the Magnus effect since it is something that anyone can do
without needing expensive equipment and it is very easy to observe the effect.
The experiment is shown in Movie A for a case where the balloon was spun
clockwise, and in Movie B for a counter-clockwise
spin. I removed the nut at the bottom of the balloon for this experiment but I
added a strip of white adhesive tape around the circumference of the balloon to
give it a bit more rotational inertia and to help balance it. Without the tape,
the balloon tended to wobble and to twist around as it fell The extra mass of the tape made it more
stable and allowed it to spin for a longer time without slowing down so
rapidly. I ended up adding another 3.7 gm of string, wound three times around
the circumference to reduce the slowing down effect even further. In Movie A,
the rotation rate dropped from 5.1 rev/sec to 3.3 rev/sec over 1.4 sec while
the balloon fell to the floor.
Spinning a balloon by hand is not as
easy as it looks. I found that the best technique was to throw it upwards
slightly as I spun it. That way I was able to get the ball to drop vertically
at the start so I could more easily see the effect of the sideways Magnus
force. The Magnus force increases with both spin rate and with ball speed
squared, so there is essentially no sideways force at the start of the fall
since the ball speed is too low. As the ball fell towards the floor its spin
rate decreased but its speed increased, with the result that the ball deflected
sideways in the expected direction. The Magnus force acts on the whole ball in
the same direction as the direction of rotation of the leading (bottom) edge.
If you are very observant you will notice that the horizontal acceleration
drops to zero before the balloon hits the floor. The balloon coasts into the
floor at constant speed. The balloon is deflected a long way in the horizontal
direction over a relatively small drop distance. As a result, the drag force
acting backwards along the inclined path of the balloon has a horizontal
component that cancels the horizontal component of the Magnus force.
I was surprised that the spin rate
decreased so quickly. On heavier balls there is only a slight decrease in spin
rate as the ball travels through the air, although the effect has not been
examined very closely by anyone as far as I know. The effect is due to friction
between the air and the surface of the ball, and can be described in terms of
the viscosity of the air. If a ball starts spinning in a bucket of honey then
it will stop spinning very rapidly since honey is very viscous. Water has lower
viscosity (it pours more easily) and air has even lower viscosity. Neverthless,
the viscous force of the air acting on a ball as light as a balloon is enough
to stop it spinning after only a few seconds. The same viscous force would act
on any other ball of the same diameter and spin rate, but it would have a much
smaller effect on a heavy ball than on a light ball.
The Magnus force FM acting on a spinning ball travelling at
speed V is given by
FM = CL
d A V2 /2
where CL is called the
lift coefficient, d is the density of the air and A is the cross-sectional area
of the ball. The formula is essentially the same as that for the drag force but
the lift coefficient is generally smaller than the drag coefficient. The
coefficient is called a lift coefficient since the Magnus force is a vertical
lift force on say a golf ball moving horizontally with backspin. In fact, the
Magnus force acts horizontally on a ball moving vertically, and it acts
vertically down on a ball travelling horizontally with topspin. The Magnus
force exists only if the ball is spinning and it increases with the rate of
spin. The formula here doesn't show the spin effect, but CL depends on the rate of spin, being
roughly proportional to the rate of spin (and is zero when the spin is zero).
In the spinning balloon experiment, CL
was about 0.1.
6. BASIC PHYSICS OF BALL
TRAJECTORIES
When a ball or any other object is
projected through the air it will follow a curved trajectory until it hits the
ground. The trajectory can be
calculated easily if we ignore air resistance and assume that the only force
acting on the ball is that due to gravity. The acceleration due to gravity is g
= 9.8 m/s2 and the vertical force F
acting on a ball of mass m is given by F = mg. In that case, the horizontal
speed of the ball through the air remains constant since there is no horizontal
force on the ball. Gravity acts only in the vertical direction. The resulting
ball path is then a parabola.
A ball projected vertically upwards
at speed V will rise to a height H where the potential energy mgH is equal to
the intial kinetic energy mV2/2. Since mgH = mV2/2, we find that H = V2/(2g) . For example, if V = 1 m/s then H =
1/(2 x 9.8) = 0.051 m = 5.1 cm. If V = 10 m/s then H is 100 times larger, or
5.1 m.
If a ball is projected at speed V at
an angle q to the horizontal, then the horizontal launch speed is Vx = Vcos q and the vertical launch speed
is Vy = V sin q. At any time t after
the launch the horizontal (x) and vertical (y) positions of the ball will be given by the formula s = ut +
at2/2 where s = distance travelled, u
= initial velocity and a = acceleration.
In this case,
x
= ( Vcos q) t
(a = 0 in the horizontal direction)
and
y
= ( Vsin q)t - gt2/2 (a = - g
in the vertical direction)
assuming that the ball starts at x =
0 and y = 0. The vertical speed of the ball at any time t is given by
Vy = Vsin q - gt
(from the formula v = u + at)
so the ball reaches its maximum
height at time t = (Vsin q)/g when
Vy = 0. The ball takes the same time
to fall back to the ground, so the total travel time in the air is 2t = 2(Vsin q)/g
and the total horizontal distance travelled (the range R) is given by
R
= ( Vcos q) 2t = 2( Vcos q) (Vsin q)/g = V2
(sin 2q) / g
R is a maximum when q = 45 degrees.
The relevant formulas for cases
where lift and drag are important are described in our book ÒThe Physics and
Technology of TennisÓ (and in many other publications).